I’ve resurrected a C++ mission I used to be engaged on a number of years in the past in Qt (MacOS), and may now not get debugging to work. The issue appears to be that it’s making an attempt to make use of the mistaken (previous?) model of LLDB. The present macOS model is 12.6.8. I am undecided what the model was after I set all of it up.
In Preferences > Kits > Debuggers, it lists as ‘Auto-detected’ each Purposes/Xcode.app/Contents/Developer/usr/bin/lldb,, and /usr/bin/lldb. The latter is flagged (popup seems when hovering) as ‘Can not decide debugger kind’ (and with a purple warning marker). The opposite entry appears wonderful.
After I look in Initiatives > Construct and Run and hover over Construct (for this mission) the popup window tells me ‘Not recognised engine utilizing /usr/bin/lldb, and when I attempt to run the code in debug mode I get the message (in Utility output) ‘Unable to create a debugging engine’.
Plainly Qt is discovering two verions of the debugging engine, one among which is presumably OK and the opposite not, after which tries to make use of the mistaken one. There isn’t any choice within the record of debuggers in Choice > Kits to take away the problematic one or to set a default.
Can anybody counsel an answer – and ideally one which is not too difficult!
Very many thanks!