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Wednesday, January 29, 2025

can’t draw textual content in CGContext in xamarin.ios?


I’m attempting to attract textual content and get the (x,y)s of the textual content.
I’ll set the background to (R=0,B=0,G=0) and set the textual content Coloration to (R=255,G=255,B=255).
and I wish to know which pixel is (R=255,G=255,B=255).

I attempted a number of strategies.

UIGraphics.BeginImageContext(new CGSize(309, 60));
utilizing (var gra = UIGraphics.GetCurrentContext())
{
    gra.SetLineWidth(1);
var font = UIFont.SystemFontOfSize(13);
 UIGraphics.PushContext(gra);
 gra.SaveState();
var attributedString = new NSAttributedString("这是一个文本", new CTStringAttributes
{
    Font = new CTFont(font.Title, 13),
    ForegroundColor = UIColor.Purple.CGColor,
    StrokeColor = UIColor.FromRGB(255, 255, 255).CGColor
});
attributedString.DrawString(new CGRect(0, 0, 309, 60));
gra.RestoreState();

UIGraphics.PopContext();
var imgData= gra.AsBitmapContext().Knowledge;
}

however all of the imgData’s pixel is #000000 there isn’t any (R=255,G=255,B=255)pixel.

if I add gra.SetStrokeColor(UIColor.FromRGB(255,255,255).CGColor); the all pixels will change into (R=255,G=255,B=255).
I’ve tried to make use of glyph to attract the textual content however I acquired the identical consequence.

how one can get the pixels?
I’ll use this code :

width = (int)gra.AsBitmapContext().Width;
peak = (int)gra.AsBitmapContext().Top;
bytesPerPixel = (int)gra.AsBitmapContext().BytesPerRow / width;
bytesPerRow = (int)gra.AsBitmapContext().BytesPerRow;

int i = (bytesPerRow * y) + (x * bytesPerPixel);

var purple = Marshal.ReadByte(uncooked) / 255.0f;
var inexperienced = Marshal.ReadByte(uncooked + 1) / 255.0f;
var blue = Marshal.ReadByte(uncooked + 2) / 255.0f;

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