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Thursday, July 4, 2024

ios – In-app buy code not engaged on TestFlight


My app retains getting rejected as a result of the acquisition button does not work. It really works completely high quality after I examined it with the xcode simulator and in addition on actual gadget. I did get the App Retailer buy window poped up. Nevertheless, after I examined it with TestFlight it certainly does not reply.

feedback from apple

I’ve said I am utilizing StoreKit2 and does not have to validate receipt so I do not really feel the rule of thumb is useful. Beneath is my code. It is simply one-click to set off product buy. Any concept why it really works properly however not for TestFlight nor Apple reviewers?

    Button(motion: {
      Job { attempt await storeManager.buy() }
    }) {
      Textual content("Proceed")
    }


import Basis
import StoreKit

let productIDs = ["my_product_1", "my_product_2"]

class StoreManager: ObservableObject {
  static let shared = StoreManager()
  
  @Revealed var storeProducts: [Product] = []
  @Revealed var purchasedProducts: Set<Product> = []
  var transacitonListener: Job<Void, Error>? = nil
    
  init() {
    transacitonListener = listenForTransactions()
    Job {
      await loadProducts()
      await updateCurrentEntitlements()
    }
  }
  
  func getProduct(index: Int) -> Product? {
    for product in storeProducts {
      if product.id == productIDs[index] {
        return product
      }
    }
    return nil
  }
  
  func getProductPrice() -> String {
    if let product = getProduct(index: 0) {
      return product.displayPrice
    }
    return "4.99 USD"
  }
  
  func getProductPriceOrigin() -> String {
    if let product = getProduct(index: 1) {
      return product.displayPrice
    }
    return "9.99 USD"
  }
  
  func isPurchased() -> Bool {
    return purchasedProducts.comprises { $0.id == productIDs[0] }
  }
  
  @MainActor
  func buy() async throws -> Transaction? {
    log("enter")
    let product: Product? = getProduct(index: 0)
    if product == nil {
      log("product nil")
      return nil
    }
    log("earlier than buy")
    let outcome = attempt await product!.buy()
    log("after buy")
    change outcome {
    case let .success(.verified(transaction)):
      purchasedProducts.insert(product!)
      await transaction.end()
      log("success")
      return transaction
    case let .success(.unverified(_, error)):
      print("buy.success.unverified:", error)
      log("success unverified")
      break
    case .pending:
      log("pending")
      break
    case .userCancelled:
      log("userCancelled")
      break
    default:
      log("default")
      break
    }
    return nil
  }
  
  @MainActor
  non-public func loadProducts() async {
    do {
      storeProducts = attempt await Product.merchandise(for: productIDs)
    } catch {
      print("Didn't load product (productIDs):", error)
    }
  }
  
  non-public func listenForTransactions() -> Job < Void, Error > {
    return Job.indifferent {
      for await lead to Transaction.updates {
        await self.handleTransaction(transactionVerification: outcome)
      }
    }
  }
  
  non-public func updateCurrentEntitlements() async {
    for await lead to Transaction.currentEntitlements {
      await self.handleTransaction(transactionVerification: outcome)
    }
  }
  
  @MainActor
  non-public func handleTransaction(transactionVerification outcome: VerificationResult <Transaction>) async {
    change outcome {
    case let.verified(transaction):
      guard
        let product = self.storeProducts.first(the place: {
          $0.id == transaction.productID
        })
      else {
        return
      }
      self.purchasedProducts.insert(product)
      await transaction.end()
    default:
      return
    }
  }
  
  @MainActor
  func restore() async throws {
    attempt await AppStore.sync()
  }
}

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