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Friday, January 31, 2025

Rely picture entropy in swift utilizing vImage on iOS/macOS


I’m making an attempt to effectively depend Shannon entropy (the -sum(pi * log pi) method) of a picture on macOS/iOS with swift. I’ve discovered Speed up framework and vImage features, which appear like what I’m in search of, nonetheless documentation is scarce and I obtained misplaced in it.

I’m creating vImage buffer like this

   var format = vImage_CGImageFormat(
        bitsPerComponent: 8,
        bitsPerPixel: 8 * 4,
        colorSpace: CGColorSpace(identify: CGColorSpace.displayP3)!,
        bitmapInfo: .init(rawValue: CGImageAlphaInfo.noneSkipFirst.rawValue))!

    let buf = attempt vImage.PixelBuffer(
        cgImage: cg,
        cgImageFormat: &format,
        pixelFormat: vImage.Interleaved8x4.self)

My concept was to then convert it to 1 channel grayscale buffer ( vImage.PixelBuffer<vImage.Planar8> ) by buf.multiply(), in keeping with this web page: https://developer.apple.com/documentation/speed up/converting_color_images_to_grayscale . Then create histogram from it, after which manually iterate over its 256 values and depend the sum. Nonetheless, evidently vImage.PixelBuffer<vImage.Planar8> doesn’t have histogram() methodology in any respect … whereas vImage.PixelBuffer<vImage.Interleaved8x4> does.

Are you able to information me to appropriate approach to do it?

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